Merits

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This is the master list of merits allowed on RenoMush.

NOTE: THIS PAGE MAY BE MISSING MERITS due to the transition from GMC to full CofD(2e). Please contact staff if you have any questions about merits not listed here.


General Merits

These merits are available to any character which meets the prerequisites.

Mental Merits

  • Area of Expertise (•) [Resolve 2 and one Skill Specialty] Chronicles of Darkness 2nd Edition p. 44
  • Common Sense (•••) Chronicles of Darkness 2nd Edition p. 44
  • Danger Sense (••) Chronicles of Darkness 2nd Edition p. 44
  • Direction Sense (•) Chronicles of Darkness 2nd Edition p. 44
  • Eidetic Memory (••) Chronicles of Darkness 2nd Edition p. 44
  • Encyclopedic Knowledge (••) Chronicles of Darkness 2nd Edition p. 44
  • Eye For The Strange (••) [Resolve 2, Occult 1] Chronicles of Darkness 2nd Edition p. 44
  • Fast Reflexes (• to •••) [Dexterity 3 or Wits 3] Chronicles of Darkness 2nd Edition p. 44
  • Good Time Management (•) [Academics 2 or Science 2] Chronicles of Darkness 2nd Edition p. 44
  • Holistic Awareness (•) Chronicles of Darkness 2nd Edition p. 44
  • Indomitable (••) [Resolve 3] Chronicles of Darkness 2nd Edition p. 45
  • Interdisciplinary Specialty (•) [Skill at 3+ with a specialty] Chronicles of Darkness 2nd Edition p. 45
  • Language (•) Chronicles of Darkness 2nd Edition p. 45
  • Library (• to •••) Chronicles of Darkness 2nd Edition p. 46
  • Meditative Mind (•, ••, or ••••) Chronicles of Darkness 2nd Edition p. 46
  • Multi-Lingual (•) Chronicles of Darkness 2nd Edition p. 46
  • Object Fetishism (• to •••••) [Applicable Specialty]] Hurt Locker p. 42
  • Patient (•) Chronicles of Darkness 2nd Edition p. 46
  • Professional Training (• to •••••) Chronicles of Darkness 2nd Edition p. 46
  • Tolerance For Biology (•) [Resolve 3] God Machine Chronicle p. 46
  • Trained Observer (• or •••) [Wits 2 or Composure 3] God Machine Chronicle p. 46

Physical Merits

  • Aggressive Driving (• to ••••, Style) [Resolve 3, Drive 3, Fast Reflexes 3] Hurt Locker p. 55
  • Ambidextrous (•••) [CGen only] Chronicles of Darkness 2nd Edition p. 47
  • Body as Weapon (••) [Stamina 2, Brawl 2] Hurt Locker p. 42
  • Crack Driver (•• or •••) [Drive 3] Chronicles of Darkness 2nd Edition p. 47
  • Defender (• to •••) Hurt Locker p. 42
  • Demolisher (• to •••) [Strength 3 or Intelligence 3] Chronicles of Darkness 2nd Edition p. 47
  • Double Jointed (••) [Dexterity 3] Chronicles of Darkness 2nd Edition p. 47
  • Fleet of Foot (• to •••) [Athletics 2] Chronicles of Darkness 2nd Edition p. 47
  • Giant (•••) [CGen only] Chronicles of Darkness 2nd Edition p. 47
  • Hardy [Stamina 3] (• to •••) Chronicles of Darkness 2nd Edition p. 47
  • Iron Stamina (• to •••) [Stamina 3 or Resolve 3] Chronicles of Darkness 2nd Edition p. 48
  • Parkour (• to •••••, Style) [Dexterity 3, Athletics 2] Chronicles of Darkness 2nd Edition, p. 48
  • Producer [Mortal/Ghoul Only](•) Vampire: the Requiem 2nd Edition p. 299
  • Quick Draw (•) [Wits 3, Specialty in the Weapon or Fighting Style Chosen] Chronicles of Darkness 2nd Edition p. 49
  • Relentless (•) [Stamina 3, Athletics 2] Chronicles of Darkness 2nd Edition, p. 49
  • Sleight of Hand (••) [Larceny 3] Chronicles of Darkness 2nd Edition p. 49
  • Small-Framed (••) [CGen Only] Chronicles of Darkness 2nd Edition p. 49

Fighting Merits

  • Armed Defense (• to •••••, Style) [Dexterity 3, Weaponry 2, Defensive Combat: Weaponry] Chronicles of Darkness 2nd Edition p. 60
  • Armed Restraint (••) [Staff Fighting 3] Hurt Locker p. 53
  • Avoidance (• to ••••, Style) [Manipulation 3, Athletics 2, Stealth 2] Hurt Locker p. 46
  • Berserker (• to •••, Style) [Strength 3, Iron Stamina 3] Hurt Locker p. 46
  • Boot Party (••) [Brawl 2] Hurt Locker p. 53
  • Bowmanship (• to ••••, Style) [Dexterity 3, Firearms 2, Trained Observer 1] Hurt Locker p. 47
  • Boxing (• to •••••, Style) [Strength 2, Dexterity 2, Stamina 2, Brawl 2, Athletics 2] Hurt Locker p. 47
  • Chain Weapons (• to ••, Style) [Strength 3, Dexterity 3, Athletics 2, Weaponry 2] (Hurt Locker p. 48
  • Cheap Shot (••) [Street Fighting 3, Subterfuge 2] Chronicles of Darkness 2nd Edition p. 61
  • Choke Hold (••) [Brawl 2] Chronicles of Darkness 2nd Edition p. 61
  • Clinch Strike (•) [Brawl 2] Hurt Locker p. 53
  • Close Quarters Combat (• to •••••, Style) [Wits 3, Athletics 2, Brawl 3] Chronicles of Darkness 2nd Edition p. 61
  • Combat Archery (• to •••••, Style) [Strength 3, Athletics 2, Quick Draw (Bow) 1] Hurt Locker p. 48
  • Covert Operative (•) [Wits 3, Dexterity 3, Stealth 2]
  • Defensive Combat: Brawl (•) [Brawl 1] Chronicles of Darkness 2nd Edition p. 61
  • Defensive Combat: Weaponry (•) [Weaponry 1] Chronicles of Darkness 2nd Edition p. 61
  • Falconry (• to ••••, Style) [Wits 3, Animal Ken 3, Bonded Condition] Hurt Locker p. 48
  • Fighting Finesse (••) [Dexterity 3, Specialty in Brawl or Weaponry] Chronicles of Darkness 2nd Edition p. 61
  • Firefight (• to •••) [Composure 3, Dexterity 3, Athletics 2, Firearms 2] Chronicles of Darkness 2nd Edition p. 61
  • Grappling (• to •••) [Stamina 3, Strength 2, Athletics 2, Brawl 2] Chronicles of Darkness 2nd Edition p. 62, Hurt Locker p. 49
  • Ground and Pound (•••) [Brawl 2] Hurt Locker p. 54
  • Ground Fighter (•••) [Wits 3, Dexterity 3, Brawl 2] Hurt Locker p. 54
  • Headbutt (•) [Brawl 2] Hurt Locker p. 54
  • Heavy Weapons (• to •••••, Style) [Stamina 3, Strength 3, Athletics 2, Weaponry 2] Chronicles of Darkness 2nd Edition p. 62
  • Improvised Weaponry (• to •••, Style) [Wits 3, Weaponry 1] Chronicles of Darkness 2nd Edition p. 62
  • Iron Chin (•• or ••••) [Resolve 3, Stamina 3] Hurt Locker p. 54
  • Iron Skin (•• or ••••) [Martial Arts 2 or Street Fighting 2, Stamina 3] Chronicles of Darkness 2nd Edition p. 63
  • K-9 (• to ••••, Style) [Wits 3, Animal Ken 3, Bonded Condition] Hurt Locker p. 49
  • Kino Mutai (• to ••••, Style) [Dexterity 2, Resolve 3, Brawl 2] Hurt Locker p. 50
  • Light Weapons (• to •••••, Style) [Wits 3 or Fighting Finesse, Dexterity 3, Athletics 2, Weaponry 2] Chronicles of Darkness 2nd Edition p. 63
  • Marksmanship (• to ••••, Style) [Composure 3, Resolve 3, Firearms 2] Chronicles of Darkness 2nd Edition p. 63
  • Martial Arts (• to •••••, Style) [Resolve 3, Dexterity 3, Athletics 2, Brawl 2] Chronicles of Darkness 2nd Edition p. 63, Hurt Locker p. 50
  • Mounted Combat (• to ••••, Style) [Dexterity 3, Athletics 2, Animal Ken 2] Hurt Locker p. 51
  • Phalanx Fighter (••) [Weapon and Shield 2, Spear and Bayonet 1] Hurt Locker p. 54
  • Police Tactics (• to •••, Style) [Brawl 2, Weaponry 1] Chronicles of Darkness 2nd Edition p. 64
  • Powered Projectile (• to ••••, Style) [Dexterity 3, Athletics 2, Firearms 2] Hurt Locker p. 51
  • Retain Weapon (••) [Wits 2, Brawl 2] Hurt Locker p. 54
  • Roadkill (•••) [Aggressive Driving 3] Hurt Locker p.55
  • Shiv (• or ••) [Street Fighting 2, Weaponry 1] Chronicles of Darkness 2nd Edition p. 64
  • Spear and Bayonet (• to •••, Style) [Strength 3, Dexterity 2, Weaponry 2] Hurt Locker p. 51
  • Staff Fighting (• to ••••, Style) [Strength 2, Dexterity 3, Weaponry 2] Hurt Locker p. 51
  • Street Fighting (• to •••••) [Stamina 3, Composure 3, Brawl 2, Streetwise 2] Chronicles of Darkness 2nd Edition p. 65
  • Strength Performance (• to ••••, Style) [Strength 3, Stamina 3, Athletics 2] Hurt Locker p. 52
  • Systema (• to •••, Style) [Dexterity 3, Wits 2, Athletics 2] Hurt Locker p. 52
  • Thrown Weapons (• to ••, Style) [Dexterity 3, Athletics 2, Quick Draw 1] Hurt Locker p. 52
  • Trunk Squeeze (••) [Brawl 2] Hurt Locker p. 54
  • Two-Weapon Fighting (• to ••••, Style) [Wits 3, Fighting Finesse 3, Weaponry 3] Hurt Locker p. 53
  • Unarmed Defense (• to •••••, Style) [Dexterity 3, Brawl 2, Defensive Combat: Brawl] Chronicles of Darkness 2nd Edition p. 65
  • Weapon and Shield (• to ••••, Style) [Strength 3, Stamina 3, Weaponry 2] Hurt Locker p. 53

Social Merits

  • Air of Menace (••) [Intimidation 2] Hurt Locker p. 41
  • Allies (• to •••••) Chronicles of Darkness 2nd Edition p. 49
  • Alternate Identity (•, ••, or •••) Chronicles of Darkness 2nd Edition p. 50
  • Assertive Implement (• to •••••) Hurt Locker p. 72
  • Anonymity (• to •••••) [Cannot have Fame] Chronicles of Darkness 2nd Edition p. 50
  • Barfly (••) [Socialize 2] Chronicles of Darkness 2nd Edition p. 50
  • Closed Book (• to •••••) Chronicles of Darkness 2nd Edition p. 50
  • Cohesive Unit (• to •••) [Presence 3] Hurt Locker p 42
  • Contacts (• to •••••) Chronicles of Darkness 2nd Edition p. 50
  • Empath (••) [Empathy 2]] Hurt Locker p. 42
  • Esoteric Armory (• to •••••) Chronicles of Darkness 2nd Edition p. 231
  • Etiquette (• to •••••, Style) [Composure 3, Socialize 2] Vampire: the Requiem 2nd Edition p. 120
  • Fame (• to •••) Chronicles of Darkness 2nd Edition p. 50
  • Fast Talking (• to •••••, Style) [Manipulation 3, Subterfuge 2] Chronicles of Darkness 2nd Edition p 50
  • Fixer (••) [Contacts 2, Wits 2] Chronicles of Darkness 2nd Edition p. 51
  • Hobbyist Clique (••) [Membership in a clique. All members must possess this Merit and the chosen Skill at ••+] Chronicles of Darkness 2nd Edition p. 51
  • Iron Will (••) [Resolve 4] Chronicles of Darkness 2nd Edition p. 51
  • Inspiring (•••) [Presence 3] Chronicles of Darkness 2nd Edition p. 51
  • Mentor (• to •••••) Chronicles of Darkness 2nd Edition p. 51
  • Mystery Cult Initiation (• to •••••) Chronicles of Darkness 2nd Edition p. 51
  • Peacemaker (•• to •••) [Wits 3, Empathy 2] Hurt Locker p.42
  • Pusher (•) [Persuasion 2]Chronicles of Darkness 2nd Edition p. 53
  • Resources (• to •••••) Chronicles of Darkness 2nd Edition p. 53
  • Retainer (• to •••••) Chronicles of Darkness 2nd Edition p. 53 Note: Spirits cannot be retainers.
  • Safe Place (• to •••••) Chronicles of Darkness 2nd Edition p. 54
  • Small Unit Tactics (••) [Presence 3] Chronicles of Darkness 2nd Edition p. 54
  • Staff (• to •••••) Chronicles of Darkness 2nd Edition p. 54 Note: Spirits cannot be staff.
  • Status (• to •••••) Chronicles of Darkness 2nd Edition p. 54
  • Striking Looks (• to ••) Chronicles of Darkness 2nd Edition p. 54
  • Sympathetic (••) Chronicles of Darkness 2nd Edition p. 55
  • Taste (•) [Crafts 2 and a Specialty in Crafts or Expression] Chronicles of Darkness 2nd Edition p. 55

Supernatural Merits

Mortal_Template Merits found here.

Supernatural Merits are available to Mortals only.

  • Animal Possession (•• or ••••) Hurt Locker p. 72
  • Aura Reading (•••) Chronicles of Darkness 2nd Edition p. 56
  • Biokinesis (• to •••••) Chronicles of Darkness 2nd Edition p. 57
  • Biomimicry (• to •••••) [Biokinesis 1] Hurt Locker p. 72
  • Bless Amulet (• to •••) [Occult 3] Hurt Locker p. 72
  • Camera Obscura (•••) [Unseen Sense (Ghost or Spirit) Hurt Locker p. 73
  • Clairvoyance (•••) Chronicles of Darkness 2nd Edition p. 57
  • Clear-Sighted (••) Vampire: the Requiem 2nd Edition p. 299'
  • Consecrate Weapon (••••) [Resolve 3, Occult 4] Hurt Locker p. 73
  • Curse Effigy (•••) Hurt Locker p. 73
  • Cursed (••) Chronicles of Darkness 2nd Edition p. 57
  • Dark Passenger (••) Hurt Locker p. 73
  • Doppleganger (•••) [Subterfuge 3, Biokinesis 1) Hurt Locker p. 73
  • Evil Eye (••) Hurt Locker p. 73
  • Hardened Exorcist (•) Hurt Locker p. 74
  • Incite Ecosystem (• to •••••) [Animal Ken 3] Hurt Locker p. 74
  • Invoke Spirit (••) [Resolve 3, Medium 3] Hurt Locker p. 74
  • Medium (•••) [Empathy 2] Chronicles of Darkness 2nd Edition p. 57
  • Mind Control (•••) Hurt Locker p. 74
  • Mind of a Madman (••) [Empathy 3] Chronicles of Darkness 2nd Edition p. 57
  • Omen Sensitivity (•••) Chronicles of Darkness 2nd Edition p. 58
  • Phantasmagoria (••) [Telepathy 5, Expression 2] Hurt Locker p. 74
  • Psychic Concealment (•••) [Mind Control 3, Stealth 3] Hurt Locker p. 75
  • Psychic Onslaught (•••••) [Telekinesis 1 or Psychokinesis 3] Hurt Locker p. 75
  • Psychic Poltergeist (••) [Telekinesis 1] Hurt Locker p. 75
  • Psychokinesis (••• or •••••) Chronicles of Darkness 2nd Edition p. 58
  • Psychokinetic Combat (• to •••••, Style) Hurt Locker p. 76
  • Psychokinetic Resistance (•) [Psychokinesis 3] Hurt Locker p. 76
  • Psychometry (•••) Chronicles of Darkness 2nd Edition p. 58
  • Sacrificial Offering (• to •••••) [Occult 3, Mystery Cult Initiation 5] Hurt Locker p. 76
  • Sojourner (•••) [Apportation 3] Hurt Locker p. 76
  • Supernatural Resistance (• to •••••), [1 Supernatural Merit, Hunter Template or Mortal-Template] Hurt Locker p. 78
  • Tactical Telepathy (• to •••••, Style) [Telepathy 5] Hurt Locker p. 76
  • Technopathy (•• or •••) Hurt Locker p. 77
  • Telekinesis (• to •••••) Chronicles of Darkness 2nd Edition p. 59'
  • Telekinetic Evasion (•••) [Telekinesis 1] Hurt Locker p. 77
  • Telepathy (••• or ••••) Chronicles of Darkness 2nd Edition p. 59
  • Thief of Fate (•••) Chronicles of Darkness 2nd Edition p. 60'
  • Unseen Sense (••) Chronicles of Darkness 2nd Edition p. 60
  • Vengeful Soul (••) Hurt Locker p. 77

Vampire Merits

  • Acute Senses (•) Vampire: the Requiem 2nd Edition p. 109
  • Atrocious (•) [Cannot have the Cutthroat or Enticing Merits] Vampire: the Requiem 2nd Edition p. 110
  • Bloodhound (••) [Wits 2] Vampire: the Requiem 2nd Edition p. 110
  • Cacophony Savvy (• to •••) [City Status 1, allows access to Cacophony bboard] Vampire: the Requiem 2nd Edition p. 110
  • Close Family (•) Vampire: the Requiem 2nd Edition p. 111
  • Cutthroat (•) [Cannot have the Atrocious or Enticing Merits] Vampire: the Requiem 2nd Edition p. 111
  • Doll Face (•) Mekhet p. 118
  • Distinguished Palate (•) Vampire: the Requiem 2nd Edition p. 111
  • Dynasty Membership (• to •••) [Clan Status 1] Vampire: the Requiem 2nd Edition p. 112
  • Enticing (•) [Cannot have the Atrocious or Cutthroat Merits] Vampire: the Requiem 2nd Edition p. 112
  • Feeding Grounds (• to •••••) Vampire: the Requiem 2nd Edition p. 112
  • Haven (• to •••••) [Safe Place 1] Vampire: the Requiem 2nd Edition p. 112
  • Herd (• to •••••) Vampire: the Requiem 2nd Edition p. 112
  • Honey Trap (•) Vampire: the Requiem 2nd Edition p. 112
  • Inhuman Resistance (•••) Gangrel p. 113
  • Kindred Dueling (• to •••••, Style) [Composure 3, Weaponry 2] Vampire: the Requiem 2nd Edition p. 117
  • Lineage (•) [Clan Status 1] Vampire: the Requiem 2nd Edition p. 113
  • Occultation (• to •••) [No dots in Fame] Mekhet p. 120
  • Of Rose and Thorn (••••) [Blood Potency 2, Animalism 2] Gangrel p. 113
  • Pack Blooded (••) [Must belong to a coterie where at least one other member possesses this Merit] Gangrel p. 114
  • Riding the Wave (• to •••••, Style) [Composure 3, Resolve 3] Vampire: the Requiem 2nd Edition p. 117
  • Swarm Form (••) [Protean 3] Vampire: the Requiem 2nd Edition p. 114
  • Social Chameleon (• to •••) [Fame 1 or less] Daeva p. 115
  • Touchstone (• to •••••) Vampire: the Requiem 2nd Edition p. 115
  • True Worm (•••) Nosferatu p. 109
  • Undead Menses (••) Vampire: the Requiem 2nd Edition p. 115
  • Unnatural Affinity (• to •••••) Vampire: the Requiem 2nd Edition p. 114
  • Unyielding Mask (••• or ••••) Nosferatu p. 110

Ghoul and Mortal Merits

  • Beast Whispers [Mortal_OK](••) Vampire: the Requiem 2nd Edition p. 300
  • Beloved (•) [Mortal_OK, must be a Touchstone] Vampire: the Requiem 2nd Edition p. 300
  • Empowered to Speak (•) [Ghoul Only, must be under a full 3 step Vinculum] Vampire: the Requiem 2nd Edition p. 300
  • Protected (••) Vampire: the Requiem 2nd Edition p.299
  • Source Sympathy (•) Vampire: the Requiem 2nd Edition p. 299
  • Taste of Shadow (••) [Mekhet Regnant] Vampire: the Requiem 2nd Edition p. 298
  • Taste of The Serpent (••) [Daeva Regnant] Vampire: the Requiem 2nd Edition p. 298
  • Taste of The Wild (••) [Gangrel Regnant] Vampire: the Requiem 2nd Edition p. 298
  • Taste of Gold (••) [Ventrue Regnant] Vampire: the Requiem 2nd Edition p. 299
  • Taste of Fear (••) [Nosferatu Regnant]Vampire: the Requiem 2nd Edition p. 299
  • Vinculum (• to •••) [No benefit, just tracks level and person]
  • Vitae Hound (•) Vampire: the Requiem 2nd Edition p. 300
  • Vitae Reserves (••• to •••••) Custom Content
  • Watch Dog (••) [Regnant must possess Auspex] Vampire: the Requiem 2nd Edition p. 300
  • Weakened Bond (•••) Vampire: the Requiem 2nd Edition p. 299

Daeva Merits

  • Kiss of the Succubus (•) [Daeva] Vampire: the Requiem 2nd Edition p. 113
  • Voyeur (••• or •••••) [Daeva] Daeva p. 117

Gangrel Merits

  • Pack Alpha (•) [Gangrel] Vampire: the Requiem 2nd Edition p. 114
  • Savage Kenning (•••) [Gangrel, Animalism 1 or Animal Ken 1, CG Only] Gangrel p. 114

Mekhet Merits

  • Dream Visions (•) [Mekhet] Vampire: the Requiem 2nd Edition p. 111

Nosferatu

  • Unsettling Gaze (•) [Nosferatu] Vampire: the Requiem 2nd Edition p. 115

Ventrue

  • Inherited Resistance (•• or ••••) [Ventrue, Dominate 1 or Animalism 1] Ventrue p. 106

Carthian Movement Merits

  • Alley Cat (• to •••) [Status (Carthian Movement) 1, Athletics 2, Stealth 2, Streetwise 2] Secrets of the Covenants p. 177
  • Carthian Pull (•) [Status (Carthian Movement) 1] Vampire: the Requiem 2nd Edition p. 110
  • Court Jester (••) [Status (Carthian Movement) 1, Status (Praxis) 2, Politics 2] Secrets of the Covenants p. 178
  • Devotion Experimenter (••) [Status (Carthian Movement) 2, Science 2] Secrets of the Covenants p. 178
  • Fucking Thief (•) [Status (Carthian Movement) 1, Suberfuge 3] Secrets of the Covenants. p. 178
  • I Know a Guy (•) [ 1] Vampire: the Requiem 2nd Edition p. 115
  • Right of Return (••) [Status (Carthian Movement) ••, Status (City) •] Vampire House Rules
  • Jack-Booted Thug (••) [Status (Carthian Movement) 2, Status (Praxis) 1, Intimidaion 3] Secrets of the Covenants p. 178
  • Mobilize Outrage (• to •••, Style) [Status (Carthian Movement) 1, Brawl 2, Willpower 5] Secrets of the Covenants p. 178
  • Night Doctor Surgery (•••) [ 2] Vampire: the Requiem 2nd Edition p. 113
  • Smooth Criminal (••) [Status (Carthian Movement) 1, Politics 1, Streetwise 2, Subterfuge 2] Secrets of the Covenants p. 179

Carthian Law

  • Breaking the Chains (•) [Status (Carthian Movement) 1] Secrets of the Covenants p. 179
  • Cease Fire (•••••) [Status (Carthian Movement) 5] Secrets of the Covenants 180
  • Coda Against Sorcery (• to •••••) [Status (Carthian Movement) 1] Secrets of the Covenants p. 180
  • Establish Precedent (••) [Status (Carthian Movement) 4] Secrets of the Covenants p. 180
  • Lex Terrae (••) [ 2, Feeding Ground 1] Vampire: the Requiem 2nd Edition p. 116
  • Mandate from the Masses (•••••) [ 5] Vampire: the Requiem 2nd Edition p. 116
  • Plausible Deniability (••••) [ 3] Vampire: the Requiem 2nd Edition p. 116
  • Right of Return (••) [ 2, City Status 1] Vampire: the Requiem 2nd Edition p. 116
  • Strength of Resolution (•) [ 1] Vampire: the Requiem 2nd Edition p. 116
  • Weaponize Dissent (••) [Status (Carthian Movement) 2] Secrets of the Covenants p, 181

Circle of the Crone Merits

  • Altar (•••) [Status (Circle of the Crone) 1] Vampire: the Requiem 2nd Edition p. 109
  • Mandragora Garden (• to •••••) [Status (Circle of the Crone) 1, Safe Place, Cruac 1] Secrets of the Covenants p. 181
  • Temple Guardian (• to •••, Style) [Status (Circle of the Crone) 1, Athletics 2, Brawl 2, Weaponry 2] Secrets of the Covenants p. 182
  • The Mother-Daughter Bond (•) [Circle of the Crone Status 1] Vampire: the Requiem 2nd Edition p. 113
  • Viral Mythology (•••) [Status (Circle of the Crone) 1, Cruac 1, Presence 3, Expression 3] 'Secrets of the Covenants p. 182

Cruac Style Merits

  • Opening the Void (• to •••••, Style) [Status (Circle of the Crone) 1, Cruac 1] Secrets of the Covenants p. 184
  • Primal Creation (• to •••••, Style) [Status (Circle of the Crone) 1, Cruac 1] Secrets of the Covenants p. 183
  • Unbridled Chaos (• to •••••, Style) [Status (Circle of the Crone) 1, Cruac 1] Secrets of the Covenants p. 183

Invictus Merits

  • Attache (•) [Status (Invictus) 1] Vampire: the Requiem 2nd Edition p. 110
  • Courtoisie (• to •••) [Status (Invictus) 1, Composure 3, Socialize 2, Weaponry 2] Secrets of the Covenants 187
  • Crowdsourcing (• to •••) [Status (Invictus) 1, Contacts 1, Resources 3] Secrets of the Covenants p. 187
  • Friends in High Places (•) [Invictus Status 1] Vampire: the Requiem 2nd Edition p. 112
  • Information Network (•) [Status (Invictus) 2, Contacts 1] Secrets of the Covenants p. 187
  • Invested (•) [Invictus Status 1] Vampire: the Requiem 2nd Edition p. 112
  • Moderator (• to •••••) [Status (Invictus) 2, Computer 3, Contacts 1] Secrets of the Covenants p. 187
  • Speaker for the Silent (•••) [Dynasty Membership 1, Invictus Status 1] Vampire: the Requiem 2nd Edition p. 114
  • Noblesse Oblige (•••) [Status (Invictus) 1, Status (Praxis) 3] Secrets of the Covenants p. 188
  • Notary (••) [Status (Invictus) 3] Vampire: the Requiem 2nd Edition p. 116
  • Prestigius Sire (•) [Status (Invictus) 1, Mentor 4] Secrets of the Covenants p, 188

9* Social Engineering (••••) [Status (Invictus) 1, Investigation 2, Manipulation 3, Subterfuge 2, Wits 3] Secrets of the Covenants p. 187

  • Tech-Savvy (• to •••) [INVICTIS! 1, Computer 2, Crafts 2, Science 2, Resources 1] Secrets of the Covenants p. 188
  • Where the Bodies are Buried (••) [Invictus Status 2] Vampire: the Requiem 2nd Edition p. 115

Invictus Oaths

  • Oath of Abstinence (•••••) [Status (Invictus) 1] Secrets of the Covenants p. 189
  • Oath of Action (••••) Vampire: the Requiem 2nd Edition p. 114
  • Oath of Fealty (•) [Invictus Status 1] Vampire: the Requiem 2nd Edition p. 117
  • Oath of the Handshake Deal (•) [Status (Invictus) 1] Secrets of the Covenants p. 189
  • Oath of the Hard Motherfucker (•) Secrets of the Covenants p. 189
  • Oath of the Model Prisoner (•••) Secrets of the Covenants p. 190
  • Oath of Office (•••) [Status (Invictus) 3 or Status (Praxis) 3]] Secrets of the Covenants p. 191
  • Oath of Penance (•••) Vampire: the Requiem 2nd Edition p. 117
  • Oath of the Refugee (••) Status (Invictus) 1 Secrets of the Covenants p. 191
  • Oath of the Reins Transferred (•) Vamp Custom Content
  • Oath of the Righteous Kill (•••) Status (Invictus) 3, Empathy 3 Secrets of the Covenants p. 191
  • Oath of the Safe Word (••) [Status (Invictus) 1] Secrets of the Covenants p. 191
  • Oath of Serfdom (••) Vampire: the Requiem 2nd Edition p. 117
  • Oath of the True Knight (••••) [Status (Invictus) 2] Secrets of the Covenants p. 191

Lancea et Sanctum

  • Anointed (••) [Status (Lancea et Sanctum) 1] Vampire: the Requiem 2nd Edition p. 109
  • Crusade (• to •••, Style) [Status (Lancea et Sanctum), Occult 2, Resolve 3, Weaponry 2 and Theban Sorcery 2 OR Sorcerous Eunoch 1] Secrets of the Covenants p. 192
  • Flock (• to •••••) [Status (Lancea et Sanctum) 1, Herd equal to Flock] Secrets of the Covenants p. 193
  • Lorekeeper (•) [Lancea et Sanctum Status 1] Vampire: the Requiem 2nd Edition p. 113
  • Sanctuary (• to •••••) [Status (Lancea et Sanctum) 2, Status (Praxis) 2, Safe Place 1] Secrets of the Covenants p. 193
  • Stigmata Merit (• to •••••) [Humanity 3 higher than rating] Secrets of the Covenants p. 193
  • Temple of Damnation (• to •••••) [Safe place equal to rating] Secrets of the Covenants p. 194

Ordo Dracul

  • Nest Guardian (• to •••••) [Status (Ordo Dracul) 1] Secrets of the Covenants p. 197
  • Rites of the Impaled (• to •••, Style) [Status (Ordo Dracul) 1, Resolve 3, Stamina 3, Weaponry 2, Sworn 1] Secrets of the Covenants p. 197
  • Secret Society Junkie (•) [Ordo Dracul Status 1] Vampire: the Requiem 2nd Edition p. 114
  • Sworn (•) [Ordo Dracul Status 1] Vampire: the Requiem 2nd Edition p. 114
  • Twilight Judge (•••) [Status (Ordo Dracul) 4] Secrets of the Covenants p. 198

Wyrm's Nest Merits

  • Chapterhouse (• to •••••) [Status (Ordo Dracul) 3, Nest Guardian 1] Secrets of the Covenants p. 199
  • Chapterhouse Contributor (• to •••••) [Status (Ordo Dracul) 1] Secrets of the Covenants p. 199
  • Crucible (•••) [Status (Ordo Dracul) 1, Nest Guardian 1, Occult 4] Secrets of the Covenants p. 199
  • Feng Shui (• to •••••) [Status (Ordo Dracul) 1, Nest Guardian 1, Academics 2, Occult 3] Secrets of the Covenants p. 199
  • Perilous Nest (• to •••••) [Status (Ordo Dracul) 1, Nest Guardian 1, Occult 3] Secrets of the Covenants p. 199

Werewolf Merits

The following merits are only available to Werewolf and Wolfblooded* characters.

  • Totem • - ••••• Werewolf the Forsaken, 2nd Edition p.108

Uratha Merits

Only Uratha characters may purchase these merits.

  • Anchored • or •• [Must have Harmony] Werewolf the Forsaken, 2nd Edition p.105, Note required to denote which touchstone is affected.
  • Blood or Bone Affinity •• or ••••• [Harmony between 3 and 8] Werewolf the Forsaken, 2nd Edition p.105, Note required to denote whether Blood or Bone is affected for •• version.
  • Code of Honor •• [Harmony 8+] Werewolf the Forsaken, 2nd Edition p.105
  • Controlled Burn •• [Resolve •••, Composure •••] Werewolf the Forsaken, 2nd Edition p.105
  • Creative Tactician ••• [Purity ••] Werewolf the Forsaken, 2nd Edition p.105-106
  • Dedicated Locus • - ••••• [Safe Place •] Werewolf the Forsaken, 2nd Edition p.106
  • Den • - ••••• [Safe Place •] Pack p.29 (See HR)
  • Embodiment of the Firstborn ••••• [Cannot be a Ghost Wolf] Werewolf the Forsaken, 2nd Edition p.105-106, This is not currently statted on +sheet; it is added to a +note. Please use +1 on +roll commands when the attribute in question is used.
  • Fading ••• [Cunning ••] Werewolf the Forsaken, 2nd Edition p.106
  • Favored Form • - ••••• [Primal Urge at the Merit rating +1] Werewolf the Forsaken, 2nd Edition p.106, +notes required to denote bonuses and drawbacks. You may only choose this Merit for a single form.
  • Fortified Form •••,••••, or ••••• [•••, Survival ••] Werewolf the Forsaken, 2nd Edition p.106, +notes required to denote relevant forms. You can take this Merit multiple times, reflecting armor in different forms.
  • Hearing Whispers •• [Bone Shadows only] Werewolf the Forsaken, 2nd Edition p.106
  • Impartial Mediator ••• [Honor ••] Werewolf the Forsaken, 2nd Edition p.106-107
  • Living Weapon •••, ••••, or ••••• [Stamina •••, Survival ••] Werewolf the Forsaken, 2nd Edition p.107, +note required for effects. You can take this Merit multiple times, reflecting different enhancements in different forms.
  • Moon-Kissed •• [Auspice Skill at •• or higher] Werewolf the Forsaken, 2nd Edition p.107, +note required for effects. You can take this Merit multiple times, reflecting different auspice Skills.
  • Nowhere to Run •• [Hunters in Darkness only] Werewolf the Forsaken, 2nd Edition p.107
  • Pack Dynamics •••, ••••, or ••••• Werewolf the Forsaken, 2nd Edition p.107
  • Residential Area • - ••••• Werewolf the Forsaken, 2nd Edition p.107
  • Resonance Shaper ••• [Wisdom ••] Werewolf the Forsaken, 2nd Edition p.107
  • Self-Control•• [Resolve ••••] Werewolf the Forsaken, 2nd Edition p.107
  • Song in Your Heart ••• [Glory ••] Werewolf the Forsaken, 2nd Edition p.107
  • Sounds of the City •• [Iron Masters only] Werewolf the Forsaken, 2nd Edition p.107-108
  • Strings of the Heart •• [Storm Lords only] Werewolf the Forsaken, 2nd Edition p.108
  • Weakest Link •• [Blood Talons only]] Werewolf the Forsaken, 2nd Edition p.108

Werewolf Fighting Merits

  • Call Out (••) [Honor ••, Intimidation ••, Composure •••] Werewolf the Forsaken, 2nd Edition p.108
  • Efficient Killer (••) [Purity ••, Brawl •••, Medicine ••, Strength •••, may only be used in Gauru form] Werewolf the Forsaken, 2nd Edition p.108
  • Flanking (••) [Cunning ••, Wits •••, Stealth ••, Brawl ••] Werewolf the Forsaken, 2nd Edition p.108
  • Instinctive Defense (••) [Primal Urge ••, Athletics ••] Werewolf the Forsaken, 2nd Edition p.109
  • Relentless Assault (• to •••••, Style) [Strength •••, Stamina •••, Brawl ••] Werewolf the Forsaken, 2nd Edition p.109
  • Spiritual Blockage (••) [Wisdom ••, Brawl •, Occult •••, Wits •••] Werewolf the Forsaken, 2nd Edition p.109
  • Tactical Shifting (• to •••••, Style) [Wits •••, Dexterity •••, Athletics ••] Werewolf the Forsaken, 2nd Edition p.110
  • Warcry (••) [Glory ••, Presence •••, Expression ••, Intimidation ••, may only be used in Gauru, Urshul or Urhan form] Werewolf the Forsaken, 2nd Edition p.110

Wolfblooded Merits

Only Wolfblooded characters may purchase these merits.

  • Fenris-Ur's Blood (••) Werewolf the Forsaken, 2nd Edition p.304,
  • Kamduis-Ur's Blood (••) Werewolf the Forsaken, 2nd Edition p.304
  • Hikaon-Ur's Blood (••) Werewolf the Forsaken, 2nd Edition p.304
  • Sagrim-Ur's Blood (••) Werewolf the Forsaken, 2nd Edition p.304
  • Skolis-Ur's Blood (••) Werewolf the Forsaken, 2nd Edition p.304
  • Ghost Child (••) Werewolf the Forsaken, 2nd Edition p.304
  • Crescent Moon's Birth (••) Werewolf the Forsaken, 2nd Edition p.305
  • Full Moon's Birth (••) Werewolf the Forsaken, 2nd Edition p.305
  • Half Moon's Birth (••) Werewolf the Forsaken, 2nd Edition p.305
  • Gibbous Moon's Birth (••) Werewolf the Forsaken, 2nd Edition p.304
  • No Moon's Birth (••) Werewolf the Forsaken, 2nd Edition p.305
  • Tell (•••) Werewolf the Forsaken, 2nd Edition p.305
  • Raised By Wolves (•) Werewolf the Forsaken, 2nd Edition p.305
  • Pack Bond (• or •••) Werewolf the Forsaken, 2nd Edition p.305

Hunter Merits

Only Hunter characters may purchase these merits unless otherwise noted.

  • Unbondable (••) [Stam and Resolve 2+, CG Only, Cannot be a Vampire] Night Stalkers p. 135
  • Null (••••) [Hunter Only] Spirit Slayers p. 140
  • Endowments (• to •••••) [1xp/dot primary, 3xp/dot secondary (max 2 dots secondary)] HTV p. 67
  • Favored Weapon (Type) (••) [Hunter only, Type is a specific weapon] HTV p. 67
  • Supernatural Resistance (• to •••••), [1 Supernatural Merit, Hunter Template or Mortal-Template] Hurt Locker p. 78

Slasher Merits

These are coded in but aren't allowed for normal purchase. Please check with staff.

  • Atavism (•) [Dex or Wits 3+, Int LESS than 2] Slasher p. 127
  • Damnable Certainty (••••) [At least one altered tenet of Code] Slasher p. 127
  • Murder Expert (•••) [Int 2+, Stealth 3+] Slasher p. 127
  • Telltale Murder (•• or •••) [Int 4+, Medicine 2+] Slasher p. 127
  • Frenzied Assault (• to •••••) [Strength 3+, Stam 3+, Intimidation 2+, Weaponry 2+] Slasher p. 128
  • Hands of a Killer (•) [Dex 3+, Weaponry 2+] Slasher p. 129
  • Weaponry Monomaniac (Type) (••) [Weaponry 2+ and a Spec in (Type), Type is a specific weapon] Slasher p. 129
  • Morbid Fascination (••) Slasher p. 129