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Starting Equipment

xxxxxCharacters will receive 5 x Resources upon approval to spend on 'starting equipment' - items, gear, vehicles and the like, that it's assumed they obtained before coming on grid. These starting equipment requests can be submitted normally, one at a time, using the +eq/request command. Alternatively, players can submit a single request, with each item on its own line, formatted as follows:

+equipment/sell <player>=<item>=<cost>

+equipment/sell Erinys=Multi-tool=1
+equipment/sell Erinys=Intermediate Personal Computer=2
+equipment/sell Erinys=Off-Road SUV=3

Monthly Resources Allotment

All characters will receive a monthly allotment of points to use on equipment or services, equal to their Resources rating.

Basic Equipment Rules


What Can Be Obtained Legally

• Single shot or semi-automatic handguns
• Single shot or semi-automatic rifles and shotguns
• All melee weapons

What Can Be Obtained With A Special Permit

This requires both a relatively clean criminal record, and enough resources to maintain the permit fee year to year.

• Assault/Automatic rifles (Not shotguns or pistols)
• Civilian/Industrial explosives (TNT, nitroglycerine, etc)

Included weapons in the system: Assault Rifle

What Will Always Be Illegal For PCs To Own

• Fully automatic shotguns or pistols
• Grenades, military grade explosives (Posse comitatus)
• Heavy weapons (Posse comitatus)

Included weapons in the system: Large SMG, Small SMG

What Will Not Be Allowed On Game

• Weaponized/Military unmanned vehicles
• Nuclear or weaponized biological/chemical material (Except in the case of approved plot devices).
• Artillery
• Power Armor

Gray Area

Technically illegal but not usually enforced, or illegal only in certain use cases.

• Attached Silencers/Suppressors
• Barrel/Stock chopping
• Ammunition modifications
• Most Body Armor can be acquired if one has sufficient resources. Though they may be illegal to own and wear in public, even the heavier riot gear type armor can be obtained piecemeal.


Obtaining items illegally requires certain connections. Specifically, a PC will require a minimum level in Status or Allies in the following traits. Influence may also be used, but the requirement is increased by one dot. Please note, the PC must also have the Resource allotment to purchase the item in addition to what is listed below.

• Semi-automatic weapons. (No requirement, though some Streetwise would be appropriate)
• Automatic/Assault rifles (Street Crime 1 or Organized Crime 1)
• Automatic Shotguns, Handguns (Street Crime 2 or Organized Crime 1)
• Civilian grade explosives (Street Crime 2 or Organized Crime 1)
• Heavy weapons - machine guns, etc. Non-explosive. (Street Crime 3 or Organized Crime 2)
• Military grade explosives, grenades. (Organized Crime 3)
• Heavy weapons, powered explosive - Rocket launchers, grenade launchers, flamethrowers, etc. (Organized Crime 4)
• Supernatural equipment always requires justification and Staff approval.

How to Obtain

In all cases, the PC must make the Resource requirement to purchase an item themselves, even if they are using someone else's connections to acquire it. Put an +equipment/request in as normal, but for all weapons and armor, a note must be included in the =<justification> section of the command detailing how you obtained it.

• The PC has the stats required to obtain the item.
• The PC knows another PC with the required stats who is willing to use their connections to obtain it. This must be noted when the Equipment is requested. What this also means: If you are purchasing Equipment with the express intent of giving it to another player who could not obtain it themselves, for whatever reason, it must be noted in the +request.
• The PC has a noted Retainer with the indicated stats. This must be noted when the Equipment is requested.

Crafting Rules

xxxxx The basic crafting rules we use can be found here. Please refer to this page for all crafting questions, or drop in a +request to Dragon.

Available Equipment


Equipment Cost
Business Jet 5
Glider 3
Light Transport 5
Observation 4
Service 5
Single-Engine 3
Stunt Plane 3
Transport 5
Twin-Engine 4


None yet.


Equipment Cost
Archaic Leather 1
Chainmail 2
Flak Jacket 2
Full Riot Gear 3
Kevlar Vest 1
Plate 4
Reinforced Clothing 1


Equipment Cost
Crossbow 3
Long Bow 2
Short Bow 2

Firearms Accessories

Equipment Cost Equipment Cost
Bipod 1 Sights - Fiber Optic 1
Collapsible Stock 2 Sights - Hybrid Nightvision 4
Ear Protection 1 Sights - Laser 1
Gunsmithing Kit 2 Sights - Nightvision 3
Light Mount 1 Sights - Telescopic 1
Light Mount-LED 2 Sights - Thermal 5
Reloading Bench 2 Speedloader 1
Sighting Tools 2 Suppressor 3

Melee Weapons

Equipment Cost Equipment Cost Equipment Cost
Battle Axe 3 Hatchet 2 Rapier 2
Blowtorch 2 Hunting Knife 2 Sap 1
Board with Nail 0 Katana 3 Shovel 1
Brass Knuckles 1 Knife 1 Sledgehammer 1
Catchpole 1 Kusari Gama 2 Spear 1
Chain 1 Long Sword 3 Staff 1
Chainsaw 3 Machete 2 Stake 1
Crowbar 1 Metal Club 1 Steel-toed Boots 1
Fire Axe 2 Nail Gun 1 Tiger Claws 2
Great Sword 4 Nightstick 2 Tire Iron 2
Hand-held Stun Gun 1 Nunchaku 2 Whip 1

Mental Equipment

Equipment Cost Equipment Cost Equipment Cost
Advanced Automotive Tools 3 Basic Smartphone 1 GPS Tracker 2
Advanced Digital Recorder 2 Basic Tools 1 Intermediate Personal Computer 2
Advanced First Aid Kit 2 Code Kit 1 Keylogging Software 2
Advanced Personal Computer 3 Communications Headset 2 Luminol 1
Advanced Smartphone 3 Cracking Software 3 Multi-tool 1
Advanced Tools 2 Crime Scene Kit 2 Special Effects 3
Basic Automotive Tools 1 Duct Tape 1 Surveillance Equipment 3
Basic Digital Recorder 1 Expert Personal Computer 4 Talcum Powder 1
Basic First Aid Kit 1 Flashlight 1 Ultraviolet Ink 1
Basic Personal Computer 1 Glowstick 1

Other Equipment

None yet.

Physical Equipment

Equipment Cost Equipment Cost Equipment Cost
Advanced Survival Kit 2 Digital Lockpicking Kit 3 Potassium Iodide 2
Basic Survival Kit 1 Gas Mask 2 Rope 1
Battering Ram 2 Handcuffs 1 Slick 2
Bear Trap 2 Lockpicking Kit 2 Superior Survival Kit 3
Caltrops 2 NBC Suit 2 Urban Survival Kit 2
Camoflage Clothing 2 Night Vision Goggles 2
Climbing Gear 2 Portable Lockpicking Kit 1

Ranged Weapons

Equipment Cost Equipment Cost Equipment Cost
Assault Rifle 3 Light Pistol 2 Rifle 2
Big Game Rifle 5 Light Revolver 2 Shotgun 2
Heavy Pistol 3 Metal Throwing Cards 1 Small SMG 3
Heavy Revolver 2 Pepper Spray 1 Throwing Knives 1
Heavy SMG 3 Ranged Stun Gun 1


Actor or Actress Anti-Interrogation Antiquities Restoration Archaic Warfare Arrange Underground Boxing
Auto Repair Bad Cop Black Market Black Market Surgeon Bodyguard Service
Breaking & Entering Campaign Assistant Catering Cause of Death Chauffeur
Con Artistry Cover Fire Crash Space Cutting Red Tape Defense Attorney
Deprogramming Document Forgery Elocution Consulting Equipment Modification Escort
Esoteric Consultant Evidence Consult Exorcist Expert Medical Witness Fact-Checking
Falsifying Research Field Dress Forged Sword Ghostwriting Good Cop
Graphic Design Gun Repair Historical Consulting Hostage Negotiator Identify Droppings
Identify Wound Image Enhancement Investigative Photography Lab Access Meditative Assistance
Motivational Speech Neutral Arbitrator Party Personal Trainer Phone Application
Pickup Artist Private Investigator Protective Items Research Assistance Ringer
Rush Plastic Surgery Security Consulting Self-Defense Classes Smuggled Arms Smuggling
Spin Doctor Stealing Relic Strategic Distraction Stunt Performance Tailing Suspect
Targeted Vandalism Therapy Session Throwing a Competition Tour Bus Trail Guide
Trained Animal Translation Weatherproofed Shelter


Equipment Cost
Improvised Shield 2
Large Shield 3
Small Shield 2

Social Equipment

Equipment Cost Equipment Cost Equipment Cost
Advanced Disguise 3 Cash 5 5 Housing 3 3
Advanced Fashion 5 Contraband 1 1 Housing 4 4
Basic Disguise 1 Contraband 2 2 Housing 5 5
Basic Fashion 1 Contraband 3 3 Intermediate Disguise 2
Cash 1 1 Contraband 4 4 Intermediate Fashion 3
Cash 2 2 Contraband 5 5 Makeup Kit 3
Cash 3 3 Housing 1 1 Polygraph Machine 3
Cash 4 4 Housing 2 2

Supernatural Equipment

Equipment Cost
Electromagnetic Field Detector 1
Energy Meter 3
Flash Cotton / Paper 1
Grave Dirt 1
Incense 1
Kirlian Camera 3
Protective Amulet 3


Equipment Cost Equipment Cost Equipment Cost
Bicycle 1 Mid-Sized Car 3 Scooter 1
Bus 3 Minivan 2 Semi Rig 4
Compact Car 1 Mountain Bike 1 Sidecar 1
Cruiser 2 Muscle Car 2 Skateboard 1
Dirt Bike 1 Off-Road SUV 3 Sports Bike 3
Full-Size Van 2 Performance Mid-Size 3 Sports Car 3
Full-Sized Car 3 Performance SUV 5 Sports Compact 3
Heavy Pickup 3 Personal Watercraft 1 Street Bike 2
Jeep 2 Police Car 3 Subcompact Car 1
Light Pickup 2 Racing Boat 4 Yacht 4